Sound Effects (cont'd)
Where does this vast collection of sound effects come from? Any sound effects used or created for SPE’s movies are mastered and stored in the library. Besides transferring pre-existing CD libraries of sound effects to the digital library, the effects come from one of three places.
Sound effects can be recorded in the “field”. A sound recordist ventures outside the studio to record specific sounds needed for a movie at the request of the director or sound supervisor. The library might contain sounds from a specific model of car, but in a particular film, that car might be spinning out in a chase scene or passing by at 80 mph. Those exact sounds will be recreated and recorded on a DAT (digital audio tape) for use in the film, then stored in the library. Gunshots are often recorded in the field to match the exact model of the gun being used in a scene. This is especially true of “period,” or historic movies, where the blast from a Revolutionary War musket might be recorded to get the appropriate sound. Sound supervisors often go to great lengths to get an authentic sound; recently, a Sony sound supervisor made recordings on an aircraft carrier in the middle of an ocean.
Most field recording happens during post-production. However, some sound effects recording takes place during production. The production mixer, who records the sound and dialogue during the shooting of a film, or a sound recordist sent to the location, will also record “wild track.” Wild tracks are sounds recorded on location during the film shoot. These sounds are specific to the movie, such as the roar of a big crowd or the zooming noises of skateboard champions doing tricks, and because of cost or time constraints, would be hard to recreate.
The second way sound effects are created is in the sound design suite. A sound designer creates ambient sounds, like a bullet “whiz-by” or a robot morphing. The designer manipulates organic and generic sounds by equalizing, changing pitch, slowing down, speeding up, layering or reversing the sounds. Action and sci-fi films are filled with unusual, unique sounds created by a sound designer.
Musket shots are embellished to create loud, full sounds that enhance the picture.
A sound designer works on morphing sound in his suite.
Sound Gallery
To listen to sound effects, click on the links below. More sound effects on the next page...