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Walking
onto a Foley stage for the first time brings to mind one question:
When was the last time someone picked up around here?! Hundreds
of props, dozens of floor materials, chairs, swords, shoes,
brooms can be found on the Foley stage. One look at a Foley
artist working, though, and you soon see that theres a
reason for this creative clutter.
Named for Jack Foley, who in the early days of sound films introduced
not only the idea of adding sound effects but also the method
employed by Foley artists today, Foley is the art of physically
creating sound effects to enhance the production sound track
of a film. Every sound, from punching (hitting meat) to bones
cracking (celery breaking) to the "whoosh" of an arm
in a fight scene (wooden dowel swinging through air), are part
of what Gary Hecker, lead Foley artist at Sony Pictures Studios,
calls the "illusion of sound," or creating "audio
tricks." The following interview with Gary, whose credits
include SPIDER-MAN, CHARLIES ANGELS AND TERMINATOR 3,
gives his first-hand account of the skills required to create
sound effects that a movie-going audience just might take for
granted. |
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